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Chodzi o ew spolszczenie najważniejszych komend jak i wskazanie tych, które wyświetlają się na czacie serwera i o czasy kiedy Clearlagg kasuje itemy...
Dołączam plik config wersja 11
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# ClearLag Configuration File ##--------------------------------------------------------------------## Configure to your liking, reload the config by tying: /lagg reload ## - ## Here is a helpful tutorial on this configuration setup! (Updated) ####--------------------------------------------------------------------## All possible mob names:##--------------------------------------------------------------------#settings:auto-update: trueconfig-version: 11enable-api: true#Limits the amount of item transfers for all the hoppers in a single chunk# -- 'transfer-limit' How many transfers per check interval until the hopper should be disabled# -- 'check-interval' In seconds, on what interval should the transfer limit be resethopper-limiter:transfer-limit: 5check-interval: 1#Meters your ram usage, if it goes above 'limit', run 'commands:'# -- 'ram-limit' is in MB, do not set it exactly to your max allocated ram amount# -- 'interval' is how often clearlag will check your ram usage# -- 'commands' lists the commands that will be ran upon hitting your ram-limitram-meter:enabled: falseinterval: 20ram-limit: 5000commands:- 'lagg killmobs'- 'lagg clear'- 'lagg gc'#This limits how fast a user can move by walking or flying in a single tick (20 ticks a second)#I HIGHLY recommend you use this on servers with increased player-speed/fly to prevent chunk overload# -- 'move-max-speed' Max speed on foot# -- 'fly-max-speed' Max speed while flyingplayer-speed-limiter:enabled: falsemove-max-speed: 0.7fly-max-speed: 0.8#Should mobs be nerfed to prevent over-breeding to reduce CPU usage (And possibly raise TPS)#When mobs are stuck too close, collisions are extremely intensive putting a pretty mean load on the server# -- 'max-mobs' means how many bably/adult animals are allowed within the 'check-radius'# -- 'check-radius' is the radius of what clearlag will check for 'max-mobs'mob-breeding-limiter:enabled: falsemax-mobs: 6check-radius: 15#Should clearlag purge logs under /logs when the server starts?# -- 'days-old' means how many days old can the log be to be deletedlog-purger:enabled: falsedays-old: 3#What type of entities SHOULD NOT be removed while doing /lagg area?area-filter:- Itemframe- Minecart- Wolf- Villager- Horse- ARMOR_STAND#Should clearlag reset the config, or attempt to update your config on updates# -- 'force-update' is whether or not clearlag will reset your config with a newer version# -- settings this to false will make clearlag update your config rather then resettingconfig-updater:force-update: false#This limits the mob egg spawners so players cannot "overload" the server with them# -- 'check-radius' is the radius clearlag will check for nearby entities# -- 'max-mobs' is how many entities may be in the radius before the spawning is blockedmobegg-limiter:enabled: falsecheck-radius: 8max-mobs: 5#Disable new chunk generation, or just put a cap on how many can load at once.#May cause many bugs with Spigot 1.8+, not recommended!# -- 'create-new-chunks' disables or enables chunk creation. false would disallow new chunks# -- !UNSTABLE ON SPIGOT BUILDS!chunk-limiter:enabled: falselimit: 6000create-new-chunks: true#This modifies the view range of entities# -- Lower it is, the better your entity tick will be and the more CPU cycles you'll save# -- If it's too high, expect bugs / lots of lagmob-range:enabled: falsezombie: 30skeleton: 30creeper: 20#How long should items/Mobs be left on the ground# -- live-time's go by ticks (20 ticks a second)live-time:enabled: falseinterval: 10mobtimer: trueitemtimer: truearrowtimer: truearrowkilltime: 15moblivetime: 600itemlivetime: 240#This option disallows the placement of too many tnt-minecarts# -- 'radius' is the radius clearlag will check for TNT-Minecartstnt-minecart:enabled: falsemax: 2radius: 6#This option reduces global dispenser fire rate# -- 'time' is in millisecondsdispenser-reducer:enabled: falsetime: 100#This option reduces the explosions of mass amounts of tnt, and reduces tnt lag# -- 'check-radius' is the radius clearlag will check for primed TNT# -- 'max-primed' is the max primed TNT within the radius allowed before clearlag begins to removetnt-reducer:enabled: falsecheck-radius: 5max-primed: 3#This option reduces fire spread rate# -- 'time' is in millisecondsfirespread-reducer:enabled: falsetime: 2000#How many entities should one chunk be allowed to hold?# -- 'entities' lists all the entities that will be counted# and possibly removed.chunk-entity-limiter:enabled: falselimit: 10entities:- Squid- Zombie- Skeleton- Creeper- Chicken- Pig- Sheep- Cow- Horse# - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)#How many mobs should be allowed to spawn globally# -- 'interval' is the check interval check the current spawn amountsspawn-limiter:enabled: falseinterval: 15mobs: 300animals: 300#Meters your TPS, if it goes to low, run the commands you wrote below!# -- 'interval' is how often tps-meter will check the TPS# -- 'tps-trigger' is at what TPS the commands will be ran at# -- 'tps-recover' is at what TPS should the TPS be considered stable after 'tps-trigger' is executed# -- 'commands' lists what commands will be executed when tps-tigger is reached# -- 'recover-commands' lists what commands will be executed when tps-recover is reached# -- 'trigger-broadcast-message' specifies which message should be broadcasted when tps-trigger runs# -- 'recover-broadcast-message' specifies which message should be broadcasted when TPS recovers# -- 'broadcast-enabled' defines whether or not tps-meter should broadcasttps-meter:enabled: falsetrigger-broadcast-message: '&6[ClearLag] &cThe server is overloaded, executing lag-perventing measures'recover-broadcast-message: '&6[ClearLag] &aThe server is no longer overloaded!'broadcast-enabled: falseinterval: 15tps-trigger: 14.0tps-recover: 19.0commands:- 'lagg killmobs'- 'lagg clear'- 'lagg halt'recover-commands:- 'lagg halt'#This is /lagg killmobs, put what you DON'T want removed!# -- 'remove-named', when FALSE entities with custom names will NOT be removed# -- 'mob-filter' lists which mobs will be IGNORED during /lagg killmobskill-mobs:remove-named: falsemob-filter:- Villager- Wolf# - Pig !name="Test" <- This entity will filtered if the name does NOT equal "Test"# - Zombie hasName <- This entity will be filtered if it HAS a name- ARMOR_STAND- Horse#This nerfs mob-spawners (Natural and player-made)#-------------------------------------------------#This goes by chunks rather then spawners. This is to prevent#a large buildup of mob-spawners within a small region to "bypass"#your set limit. It also allows for keys to be generated more easily#increasing the performance# -- 'max-spawn' is the maximum mobs allowed to spawn by a mob-spawner# -- 'remove-mobs-on-chunk-unload' is whether or not Clearlag should remove# -- the mobs spawned by the mobspawner upon chunk unload (Highly Recommended)mobspawner:enabled: falsemax-spawn: 4remove-mobs-on-chunk-unload: true#Dont use if you have CB++ or Spigot!item-merger:enabled: falseradius: 6#Auto-removal options# -- warnings works like this; time = the time warning should be given, msg = warning message at that time# -- NOTE: The below 'remove' section applies to this remover!# -- NOTE: Putting the interval to low will cause issues!# -- NOTE: To disable "warnings", set it to "warnings: []"# -- NOTE: bukkit.broadcast.user permission will allow users to see broadcasts (If not enabled by default)## !==[ All string values MUST be inside '']==!## -- 'remove-entities' lists what entities should be REMOVED on removal# -- 'warnings' list warnings to be given out at specified timesauto-removal:enabled: truebroadcast-message: '&6[ClearLag] &aRemoved +RemoveAmount Entities!'broadcast-removal: trueautoremoval-interval: 940world-filter:# - this_world <-This world will be ignored during removal!boat: truefalling-block: trueexperience-orb: truepainting: falseprojectile: trueitem: trueitemframe: falseminecart: trueprimed-tnt: trueitem-filter:# - 264# - 444 <-This item-id will be ignored during removal!remove-entities:# - cow <- This mob-type will be REMOVED during removal!# - MINECART_MOB_SPAWNER# - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)# - Minecart !isMounted <- This entity will be REMOVED if it's NOT mounted# - Wolf !hasName <- This entity will be REMOVED if it doesn't have a namewarnings:- 'time:400 msg:&4[ClearLag] &c itemy na ziemi zostana usuniete za &7+remaining &cseconds!'- 'time:440 msg:&4[ClearLag] &c itemy na ziemi zostana usuniete za &7+remaining &cseconds!'#What should be removed during /lagg clearcommand-remove:world-filter:# - this_world <-This world will be ignored during removal!broadcast-removal: falseboat: truefalling-block: trueexperience-orb: truepainting: falseprojectile: trueitem: trueitemframe: falseminecart: trueprimed-tnt: trueitem-filter:# - 222 <-This item-id will be ignored during removal!# - 265remove-entities:# - cow <- This mob-type will be REMOVED during removal!# - MINECART_MOB_SPAWNER# - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)# - Minecart !isMounted <- This entity will be REMOVED if it's NOT mounted# - Wolf !hasName <- This entity will be REMOVED if it doesn't have a namelimit:enabled: falsemax: 1000check-interval: 60broadcast-message: '&6[ClearLag] &aLimit reached, removed +RemoveAmount Entities!'world-filter:# - this_world <-This world will be ignored during removal!broadcast-removal: trueboat: truefalling-block: trueexperience-orb: truepainting: falseprojectile: trueitem: trueitemframe: falseminecart: trueprimed-tnt: trueitem-filter:# - 264# - 232 <-This item-id will be ignored during removal!