Otóż gdy grałem sobie w pingwin packa (1GB) i postawiłem skrzynkę to zcrashował mi się minecraft.
Wszedłem jeszcze raz i to samo.
Crash:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
A full error report has been saved to C:\Minecraft Pingwin Pack 2\.minecraft\crash-reports\crash-2013-08-18_15.44.09-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 7c5a3273 --------
Full report at:
C:\Minecraft Pingwin Pack 2\.minecraft\crash-reports\crash-2013-08-18_15.44.09-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 18.08.13 15:44
-- Head --
Stacktrace:
at net.minecraftforge.common.DimensionManager.initDimension(DimensionManager.java:235)
at net.minecraft.server.MinecraftServer.func_71218_a(MinecraftServer.java:732)
at bspkrs.worldstatecheckpoints.CheckpointManager.<init>(CheckpointManager.java:55)
at mod_WorldStateCheckpoints.onTickInGame(mod_WorldStateCheckpoints.java:128)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:55)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:78)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [GCCorePlayerSP['dejwid125'/87, l='MpServer', x=8,50, y=66,62, z=8,50]]
Chunk stats: MultiplayerChunkCache: 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-252,64,104), Chunk: (at 4,4,8 in -16,6; contains blocks -256,0,96 to -241,255,111), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 910442 game time, 470049 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [GCCorePlayerSP['dejwid125'/87, l='MpServer', x=8,50, y=66,62, z=8,50]]
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2414)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 165433320 bytes (157 MB) / 399945728 bytes (381 MB) up to 1056309248 bytes (1007 MB)
JVM Flags: 2 total; -Xincgc -Xmx1G
AABB Pool Size: 5 (280 bytes; 0 MB) allocated, 5 (280 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 6, tallocated: 62
FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 Optifine OptiFine_1.5.2_HD_D5 36 mods loaded, 36 mods active
mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
Novamenu{1.0.3} [Novamenu] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
mod_bspkrsCore{v2.04(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
DynamicLights{1.2.0} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
DynamicLights_dropItems{1.0.3} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.3} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
DynamicLights_thePlayer{1.0.5} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
GalacticraftCore{0.1.36} [Galacticraft Core] (Galacticraft-1.5.2-a0.1.36.410.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
jammyfurniture{4.4} [Jammy Furniture Mod] (1.5.2_Jammy_Furniture_Mod_V4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
LionKing{v1.11.2 for Minecraft 1.5.2} [LionKing] ([1.5.2] The Lion King Mod v1.11.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
LOTR{Beta v6.2 for Minecraft 1.5.2} [The Lord of the Rings Mod] ([1.5.2] The Lord of the Rings Mod Public Beta 6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
DamageIndicatorsMod{2.6.5.1} [Damage Indicators] ([1.5.2]DamageIndicators v2.6.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
mod_WorldStateCheckpoints{ML 1.5.2.r01} [WorldStateCheckpoints] ([1.5.2]WorldStateCheckpoints.ML.1.5.2.r01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
Backpack{1.8.11} [Backpack] (backpack-1.8.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
BetterDungeons{1.8} [Better dungeons] (BetterDungeons.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
BuildCraft|Core{3.7.1} [BuildCraft] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
BuildCraft|Builders{3.7.1} [BC Builders] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
BuildCraft|Energy{3.7.1} [BC Energy] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
BuildCraft|Factory{3.7.1} [BC Factory] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
BuildCraft|Transport{3.7.1} [BC Transport] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
BuildCraft|Silicon{3.7.1} [BC Silicon] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
CraftableSpawners{1.6} [Craftable Spawners] (CraftableSpawners-161.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
EasyCrafting{1.1.5} [Easy Crafting] (EasyCrafting-1.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
EE3{pre1h (build 16)} [Equivalent Exchange 3] (ee3-universal-pre1h-16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
mozombies{1.55} [Mo' Zombies Mod] (Mo' Zombies 1.55.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
AS_Ruins{10.2} [Ruins Spawning System] (Ruins_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available
LWJGL: 2.4.2
OpenGL: GeForce GTX 650 Ti BOOST/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 31 (1736 bytes; 0 MB) allocated, 31 (1736 bytes; 0 MB) used
java.lang.RuntimeException: Cannot Hotload Dim: Overworld is not Loaded!
at net.minecraftforge.common.DimensionManager.initDimension(DimensionManager.java:235)
at net.minecraft.server.MinecraftServer.func_71218_a(MinecraftServer.java:732)
at bspkrs.worldstatecheckpoints.CheckpointManager.<init>(CheckpointManager.java:55)
at mod_WorldStateCheckpoints.onTickInGame(mod_WorldStateCheckpoints.java:128)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:55)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:78)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:377)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:873)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 77b18e67 ----------
Może ktoś by pomógł mi??