---- Minecraft Crash Report ----
// There are four lights!
Time: 10.07.19 15:30
Description: Exception in server tick loop
java.lang.IllegalArgumentException
at net.minecraft.util.WeightedRandom.func_76269_a(WeightedRandom.java:82)
at net.minecraft.util.WeightedRandom.func_76274_a(WeightedRandom.java:113)
at net.minecraftforge.common.ChestGenHooks.getOneItem(ChestGenHooks.java:240)
at net.minecraftforge.common.ChestGenHooks.getOneItem(ChestGenHooks.java:141)
at bspkrs.floatingruins.WorldGenFloatingIslandRuin.addItems(WorldGenFloatingIslandRuin.java:396)
at bspkrs.floatingruins.WorldGenFloatingIslandRuin.setChest(WorldGenFloatingIslandRuin.java:124)
at bspkrs.floatingruins.WorldGenFloatingIslandRuin.setDungeon(WorldGenFloatingIslandRuin.java:116)
at bspkrs.floatingruins.WorldGenFloatingIslandRuin.func_76484_a(WorldGenFloatingIslandRuin.java:99)
at bspkrs.floatingruins.WorldGenFloatingIsland.func_76484_a(WorldGenFloatingIsland.java:62)
at bspkrs.floatingruins.FloatingRuins.doGenerateSurface(FloatingRuins.java:356)
at bspkrs.floatingruins.FloatingRuins.generateSurface(FloatingRuins.java:321)
at bspkrs.floatingruins.fml.FloatingRuinsWorldGenerator.generate(FloatingRuinsWorldGenerator.java:19)
at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:112)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.java:265)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:130)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:153)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1370331784 bytes (1306 MB) / 2686451712 bytes (2562 MB) up to 6681526272 bytes (6372 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx7G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 15, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1566 Optifine OptiFine_1.7.10_HD_U_E7 76 mods loaded, 76 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1566-1.7.10.jar)
UCHIJAA Forge{10.13.4.1566} [Minecraft Forge] (forge-1.7.10-10.13.4.1566-1.7.10.jar)
UCHIJAA CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar)
UCHIJAA NotEnoughItems{1.0.3.74} [Not Enough Items] (NotEnoughItems.jar)
UCHIJAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar)
UCHIJAA FastCraft{1.25} [FastCraft] (fastcraft-1.25.jar)
UCHIJAA FamiliarsAPI{1.7.10} [Familiars API] (FamiliarsAPI-1.7.10.jar)
UCHIJAA zeldaswordskills{1.7.10-2.2.5.b} [Zelda Sword Skills] (1.7.10-zeldaswordskills-2.2.5.b.jar)
UCHIJAA piecraft{5.5} [§6PieCraft] ([1.7.10] PieCraft v 5.5.jar)
UCHIJAA pieapi{1.1} [§dPieAPI] ([1.7.10] PieCraft v 5.5.jar)
UCHIJAA bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar)
UCHIJAA StartingInventory{1.7.10.r03} [StartingInventory] ([1.7.10]StartingInventory-universal-1.7.10.r03.jar)
UCHIJAA abm{0.3.2} [Anime Battle Mod] (ABM 0.3.2 for 1.7.10.jar)
UCHIJAA nevermine{2.0.1} [AdventOfAscension] (AdventOfAscension-2.0.3.jar)
UCHIJAA Backpack{2.0.1} [Backpack] (backpack.jar)
UCHIJAA BattleTowers{1.5.1} [Battle Towers] (BattleTowers.jar)
UCHIJAA BiblioCraft{1.10.2} [BiblioCraft] (BiblioCraft[v1.10.2][MC1.7.10].jar)
UCHIJAA CoFHCore{1.7.10R3.1.4} [CoFH Core] (CoFHCore-[1.7.10]3.1.4-329.jar)
UCHIJAA BigReactors{0.4.2A2} [Big Reactors] (BigReactors-0.4.2A2.jar)
UCHIJAA BuildCraft|Core{7.1.23} [BuildCraft] (buildcraft-7.1.23.jar)
UCHIJAA BuildCraft|Transport{7.1.23} [BC Transport] (buildcraft-7.1.23.jar)
UCHIJAA BuildCraft|Factory{7.1.23} [BC Factory] (buildcraft-7.1.23.jar)
UCHIJAA BuildCraft|Silicon{7.1.23} [BC Silicon] (buildcraft-7.1.23.jar)
UCHIJAA BuildCraft|Robotics{7.1.23} [BC Robotics] (buildcraft-7.1.23.jar)
UCHIJAA BuildCraft|Energy{7.1.23} [BC Energy] (buildcraft-7.1.23.jar)
UCHIJAA BuildCraft|Builders{7.1.23} [BC Builders] (buildcraft-7.1.23.jar)
UCHIJAA CarpentersBlocks{3.3.4} [Carpenter's Blocks] (Carpenter's Blocks.jar)
UCHIJAA carsanddrives{1.0.7} [Cars and Drives] (Cars_and_Drives_Mod_V-1.0.7.jar)
UCHIJAA TwilightForest{2.3.5} [The Twilight Forest] (twilightforest-1.7.10-2.3.5.jar)
UCHIJAA ForgeMultipart{1.1.2.331} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar)
UCHIJAA chisel{2.3.9.36} [Chisel 2] (Chisel2-2.3.9.36.jar)
UCHIJAA chocolateQuest{1.0} [Chocolate Quest] (chocolateQuest-1.7.10-1.0.jar)
UCHIJAA craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip)
UCHIJAA CustomChestLoot{1.1.1} [Custom Chest Loot] (CustomChestLoot-1.7.10-1.1.1.jar)
UCHIJAA CustomMainMenu{1.2} [Custom Main Menu] (CustomMainMenu-MC1.7.10-1.2.jar)
UCHIJAA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d.jar)
UCHIJAA DamageIndicatorsMod{3.2.3} [Damage Indicators] (DamageIndicatorsMod.jar)
UCHIJAA props{1.12} [Decocraft] (Decocraft-v1.12b_1.7.10.jar)
UCHIJAA enviromine{1.3.111} [EnviroMine] (EnviroMine-v1.3.111.jar)
UCHIJAA DefaultMobPack{1.7.10} [DefaultMobPack] (FamiliarsDefaultMobPack-1.7.10.jar)
UCHIJAA ExtendedFamPack{1.7.10} [ExtendedFamPack] (FamiliarsExtendedFamPack-1.7.10.jar)
UCHIJAA FloatingRuins{1.7.10.r02} [FloatingRuins] (FloatingRuins-universal.jar)
UCHIJAA fossil{1.7.10 Build 7.0.1} [Fossils and Archeology Revival] (Fossils_Archeology_Revival-1.7.10_Build-7.0.1.jar)
UCHIJAA frsm{2.63h-NF} [Fex's Random Stuff Mod] (frsm-2.63h-NF.jar)
UCHIJAA GrimoireOfGaia{1.0.0} [Grimoire of Gaia 3] (GrimoireOfGaia3-1.7.10-1.0.2.jar)
UCHIJAA IC2{2.2.706-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.706-experimental.jar)
UCHIJAA inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (InventoryTweaks.jar)
UCHIJAA IronChest{6.0.62.742} [Iron Chest] (ironchest.jar)
UCHIJAA launchgui{1.0.0} [LaunchGUI] (LaunchGui-1.7.10-1.5-11-client.jar)
UCHIJAA LotsOfFood{1.7.10} [Lots of Food] (Lots of Food-1.7.10.jar)
UCHIJAA malisiscore{1.7.10-0.11.3} [MalisisCore] (malisiscore-1.7.10-0.11.3.jar)
UCHIJAA malisisdoors{1.7.10-1.5.1} [Malisis' Doors] (malisisdoors-1.7.10-1.5.1.jar)
UCHIJAA RadixCore{2.1.3} [RadixCore] (RadixCore-1.7.10-2.1.3-universal.jar)
UCHIJAA MCA{1.7.10-5.2.2} [Minecraft Comes Alive] (MCA-1.7.10-5.2.2-universal.jar)
UCHIJAA Mekanism{9.1.1} [Mekanism] (Mekanism-Mod-Core-1.7.10.jar)
UCHIJAA MekanismGenerators{9.1.1} [MekanismGenerators] (Mekanism-Mod-Generators-1.7.10.jar)
UCHIJAA MekanismTools{9.1.1} [MekanismTools] (Mekanism-Mod-Tools-1.7.10.jar)
UCHIJAA mm{1.0} [Minecraft Money] (MinecraftMoney.jar)
UCHIJAA minepainter{0.2.6} [MinePainter] (minepainter.jar)
UCHIJAA mobends{0.20} [Mo' Bends] (MoBends-0.20 for MC 1.7.10.jar)
UCHIJAA morechisels{@VERSION@} [More Chisels] (MoreChisels-1.7.10-1.0-15.jar)
UCHIJAA moskeletons{1.0} [Mo'Skeletons] (MoSkeletons_1.7.10-1.0.jar)
UCHIJAA cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishs-Furniture-Mod.jar)
UCHIJAA harvestcraft{1.7.10d} [Pam's HarvestCraft] (Pam's HarvestCraft.jar)
UCHIJAA primitivemobs{1.0} [Primitive Mobs] (primitivemobs-1.0c-1.7.10.jar)
UCHIJAA QuarryPlus{2.1.0} [QuarryPlus] (QuarryPlus-Mod-1.7.10.jar)
UCHIJAA RandomThings{2.2.4} [Random Things] (RandomThings.jar)
UCHIJAA runicdungeons{1.0.8b} [Runic Dungeons] (runicdungeons-1.0.8b.jar)
UCHIJAA taleofkingdoms{1.0.12.4} [Tale of Kingdoms] (Tale+of+Kingdoms+1.7.10+-+B12.5.2.jar)
UCHIJAA Treecapitator{1.7.2} [Treecapitator] (Treecapitator.jar)
UCHIJAA voxelmap{1.7.10} [VoxelMap No Radar] (VoxelMap-No-Radar-Mod-1.7.10.jar)
UCHIJAA witchery{0.23.2} [Witchery] (witchery-1.7.10-0.23.2.jar)
UCHIJAA zssaddon{1.7.10-alpha-0.0.1} [Zelda Sword Skills - Addon] (zeldaswordskillsaddon-v0.0.4a.jar)
UCHIJAA McMultipart{1.1.2.331} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar)
UCHIJAA ForgeMicroblock{1.1.2.331} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
CoFHCore: -[1.7.10]3.1.4-329
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.7.10_HD_U_E7
Render Distance Chunks: 17
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.6.0 NVIDIA 430.86
OpenGlRenderer: GeForce GTX 1050 Ti/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 4
Minecraft na modach crashuje się
#1
Napisano 10 July 2019 - 14:33
#2
Napisano 10 July 2019 - 15:31
@refresh
#3
Napisano 10 July 2019 - 15:50
Zaktualizuj jave
~~~~~~fiub ździu
#4
Napisano 10 July 2019 - 20:36
Floating Ruins wywala exception przy generowaniu świata.
Mapa Adventure mojego autorstwa - "Mroczna klątwa" v2.1 (Na wersję MC 1.13.2)
Questy, NPC, niestandardowe przedmioty, bossy, amulety, modele 3D, mana i wiele więcej! BEZ MODÓW!
Siege Settlements - coś lepszego niż typowy RTS - https://www.reddit.c...egeSettlements/
#5
Napisano 11 July 2019 - 13:05
Java jest zaktualizowana,sam myślałem że to właśnie przez to lecz nadal nie działa
Spróbuje ogarnąć Floating Ruins jak cos to będe pisać
#6
Napisano 11 July 2019 - 13:45
Spróbuje ogarnąć Floating Ruins jak cos to będe pisać
Musisz go usunąć albo spróbować zaktualizować (może bugfixa dali), bo kodu raczej nie zmienisz.
Mapa Adventure mojego autorstwa - "Mroczna klątwa" v2.1 (Na wersję MC 1.13.2)
Questy, NPC, niestandardowe przedmioty, bossy, amulety, modele 3D, mana i wiele więcej! BEZ MODÓW!
Siege Settlements - coś lepszego niż typowy RTS - https://www.reddit.c...egeSettlements/
#7
Napisano 12 July 2019 - 21:30
stworzyłem nową paczke w której jest mod Tale of kingdoms,gdy wchodze w interakcje u kowala wyrzuca mnie z świata z napisem
A Fatal Error has occurred, this connection is terminated#8
Napisano 25 May 2021 - 07:05
Dlatego gram w aplikację modową
na moim telefonie z Androidem.